Modern system built modular home

We're Changing How Homes Are Built.

We believe the homebuilding journey should be driven by clarity, speed, and control.

That's why we've engineered a streamlined process - powered by real-time land intelligence, expanded design flexibility, and end-to-end transparency. By replacing outdated systems with smarter tools and data-driven insights, we put you at the center of a faster, more predictable path to move-in.

Our Process

Built for the Modern Buyer

Since our homes utilize prefabricated architecture, every option has been modeled, priced, and tested. This allows you to customize freely without the delays and uncertainties typical of traditional building. The result is expedited timelines, minimized construction modifications, and seamless communication from design inception to move-in.

It’s the power of numerous home models, combined with a virtually limitless range of finish options—all delivered through a single, streamlined system.

Backed by Construction Expertise

At Immersive Homes, we elevate homebuilding and buying through technology. Our approach combines the hard-earned lessons of a construction company with the agility of a tech company to deliver a seamless, modern experience. Because we handle everything from site planning to certificate of occupancy, we bring a builder’s mindset to everything we do. And because we built our digital platform ourselves, customers can visualize, customize, and shape their home in immersive VR before it’s ever built.

Leveraging our industry expertise and experience serving hundreds of clients, we have crafted a streamlined, technology-first approach to modern homeownership.

our expertise

Meet the Team

We’ve assembled a multidisciplinary team of civil engineers, general contractors, and modular construction experts, working alongside top architects and interior and landscape designers. This holistic approach ensures we continually exceed what today’s homeowners expect.

What truly sets us apart is our in-house technology team—expert virtual reality artists and software engineers—who are helping redefine the way homes are designed, built, and bought.

Leadership

Amin C. Khoury

Founder and Chief Executive Officer

Amin C. Khoury is the Co-Founder and Owner of MCM Companies, bringing over two decades of entrepreneurial leadership to the modular and manufactured construction industry. Under his stewardship, MCM Companies has become a multi-regional operator of MH communities and modular home builder which has acquired, sited, and sold hundreds of homes during his tenure.

As a Managing Partner at K.A.D. Companies, a single-family office, Khoury directs strategic investments spanning technology, healthcare, and education sectors. His entrepreneurial portfolio includes serving as President of Nitro Golf, the world's largest recycled golf ball company, and acquiring and operating TradingBlox, a pioneering platform for algorithmic trading analysis. Additionally Mr. Khoury is both an Owner and Board Member of PADI, the world's largest scuba diving certification company.

A Brown University alumnus, Khoury applies his strategic vision and operational expertise to accelerate value creation across multiple industries.

Jonathan Diamond

Chief Financial Officer

Jonathan Diamond is the CFO of Immersive Homes and a seasoned financial executive with over two decades of experience in multi-asset class investments and corporate leadership. He serves as a Managing Partner at K.A.D. Companies, a single-family office specializing in both public and private investments. Jonathan previously spent 15 years at Goldman Sachs, and JPMorgan where he held Vice President roles and gained extensive expertise in finance and asset management.

Earlier in his career, he served as a Captain in the United States Marine Corps, where he honed his leadership and strategic planning expertise. Jonathan holds a JD/MBA from the University of North Carolina at Chapel Hill. Based in Palm Beach, Florida, he brings a wealth of knowledge and a results-driven approach to his role at Immersive Homes.

David Thayer

Chief Technology Officer

David Thayer is the Chief Technology Officer of Immersive Homes and a technology executive with over 15 years of experience in product development and artificial intelligence. Prior to joining Immersive Homes, David held senior product roles at Amazon, where he developed AI solutions for the global marketplace, and at Oracle, where he launched an industry-leading machine learning platform for the energy sector.

Earlier in his career, he served in technology management at Fortune 500 companies, where he honed his expertise in technology-driven products and team leadership. David is an alumnus of Boston College and has an MBA from the University of California, Davis. Based in Silicon Valley, he brings strong technical knowledge and an innovation-driven approach to his role at Immersive Homes.

Real Estate & Construction

Kristina Lulgjuraj

VP of Systems and Analytics

Kristina Lulgjuraj is the VP of Systems and Analytics at Immersive Homes, brings a decade of experience in strategic analysis, process optimization, sales operations and marketing strategy.

As VP of Systems & Analytics at MCM Communities, Kristina led transformative initiatives, including CRM and software integrations, the implementation of data-driven operational solutions, and a comprehensive rebranding effort. Kristina’s leadership spans startups like Spartan Wealth Management to large national housing operators, including Yes! Communities and Meritus, where she has consistently delivered measurable results through strategic planning, process optimization, managed high-performing sales teams, and designed and delivered impactful training programs.

Kristina received her Bachelor of Arts Degree from Wayne State University.

Jeff Nienhuis

Director of Project Planning

With over 11 years of experience in the modular construction industry, Jeff brings a wealth of expertise to every project. His journey began with a BA in Environmental Design, which laid the foundation for a career spanning restaurant design and supply, as well as HVAC design and installation. As the Director of Project Planning, Jeff ensures that every detail, from concept to completion, reflects innovation, efficiency, and sustainability.

When not immersed in building homes, Jeff can be found playing admittedly mediocre golf, floating on a lake, or mastering après-ski.​​

Dan Jenkins

VP Construction Operations-Planning/Scheduling

Dan Jenkins works as the Construction Operations-Planning and Scheduling at Immersive Homes, specializing in the scheduling and planning of the Immersive Homes projects. Creating schedules for each project and planning with the Construction Team daily. With strong expertise in Construction building and procedures, Dan develops innovative tools and plugins that accelerate and streamline the homes in a productive environment, allowing for costs and time to be minimized.

Building over 450 custom homes in Texas, Georgia and Florida, in the last three  decades, Dan not only spent the first 18 years of his construction life physically building high end and medium size homes with his company, that he learned from his Father and Grandfather,  and then as his own builder, he brings the actual experience and knowledge of building of what it takes to build a quality home.

Outside of work, Dan spends his time in the Atlantic Ocean on his boat either cruising, fishing or just anchoring off and enjoying the days and nights.

Angel Field

Traverse City Regional Lead Operations Manager

Angel has over 25 years of Operations Management experience and over a decade of project management experience in the construction industry, specializing in pre-engineered architecture.

Throughout her career, Angel has successfully overseen the coordination of more than 300 pre-engineered architecture, managing the purchasing, customization, and ordering processes alongside subcontractors, engineers, and architects.

In addition to her Construction Management she is also the VP of Operations for communities, with an emphasis on land acquisition and sales, focusing on private land and speculative builds. Her leadership extends to managing a construction team of over 40 skilled tradespeople and subcontractors, ensuring projects run smoothly and efficiently, ensuring quality control.

Angel is passionate about building strong communities and contributing to their growth through her work. Outside of her professional life, she loves immersing herself in nature and engaging in community volunteer opportunities.

Whether she's exploring a new trail or capturing stunning landscapes through her lens, she finds joy in both nature and connection with her community.

Alexandra Khoury

Real Estate Marketing and Social Media Strategist

Lexi Khoury is a marketing and social media strategist at Immersive Homes who contributes to digital efforts across multiple platforms to elevate brand presence and drive engagement. She supports the marketing of all property listings, manages day-to-day content across social media channels, and helps optimize Zillow listings to ensure strong visibility and performance. Before joining Immersive Homes, she worked at Horizon Media in New York City, where she specialized in programmatic advertising and managed media buying for multiple national brands.

Lexi holds a degree in Business Administration with a concentration in Marketing from Northeastern University. Outside of work, she enjoys cooking, fashion, physical fitness, and reading.

Architecture & Land Planning

Olver Thorarinsson

Head of Architecture, Design & VR

Olver Thorarinsson is the Head of Architecture, Design & VR at Immersive Homes. Originally from Iceland, Olver moved to London, England in his early 20s to study Architecture. After spending 20 years in London working on various international projects, Olver and his family relocated to Atlanta, Georgia in 2020.

At IH, Olver’s primary role is to design new home prototypes and assist clients in making modifications and customizations to their future homes. One of his key responsibilities is to create a virtual reality (VR) experience that allows clients to walk through their homes and make design changes before the actual construction begins.

Over the years, Olver has had the opportunity to work on exclusive projects, including the private residences of heads of state from different countries. This experience has allowed him to learn from and collaborate with some of the top talent in the industry. However, what truly excites Olver is being able to use that experience to enhance and personalize a client's dream home.

Olver studied Architecture at the University of Greenwich, London, and is a Registered Architect in the UK, as well as a member of the ARB and RIBA. After relocating to the U.S., he acquired the required qualifications and became a member of both the NCARB and AIA. He a Registered Architect in Georgia and Michigan. Olver currently reside in North Atlanta with his wife, their four kids and their dog, Buddy. On most Saturday and Sunday mornings, you'll find him on the tennis court.

Michael Baney

Civil Engineer

Michael Baney serves as Civil Engineer for Immersive Homes. As an integral part of the land planning team, Michael assists with the site planning and engineering of all construction initiatives, in addition to analyzing due diligence efforts for land acquisitions. He is also responsible for vendor sourcing, contracting, and permitting efforts.

Prior to Immersive Home Design, Michael worked as a Project Manager for AECOM, a Fortune 500 Architectural and Engineering firm headquartered in Dallas, TX. He graduated from Florida Gulf Coast University with a BS in Civil Engineering, specializing in land development.

Michael is passionate about problem-solving and learning. He is studying French and enjoys travel, pickleball, and spending time with friends and family.

Dakin Rexrode

Landscape Designer

Dakin is a Landscape Designer at Immersive Homes, specializing in residential design for the architectural team. Based in Atlanta, he’s able to collaborate with architectural designers to produce stunning homes. Tools such as AutoCAD and Twinmotion are where he creates his design.

A West Virginia native, he received his degree in Landscape Architecture from West Virginia University and had a focus on Sustainable Design and Sustainable Trail Development. He hopes to use his background to create aesthetically pleasing and sustainable landscapes.

Outside of work, he loves to get outside, and when the weather permits loves snowboarding. Dakin always looks forward to visiting home when he can and in the fall will be cheering on the Mountaineers.

Shanetta Murray

Architectural Designer

Shanetta Murray is an Architectural Designer at Immersive Homes.

With a master’s degree in architecture, and a strong foundation in luxury residential design, she specializes in creating environments that blend precision with spatial purpose.

As a young girl she spent more time planning and building her dolls’ homes than playing with them. This is where her architecture journey began. Whether it’s a thoughtfully planned home, a beautiful interior, Shanetta believes that it is the small details that truly bring a space to life.

When she’s not designing, you’ll find her reading, exploring new flavors, or chasing inspiration in everyday moments. For her, architecture and design aren’t just a profession, but a way of life. She just loves great design.

Interior Design

Karen Creager​

Director of Logistics & HR​

Karen Creager is an interior designer with a dynamic background spanning interior design, fashion, and project management. A Chicago native, she studied Interior Design at Auburn University and later founded Trimmings, her own decorating company in Waterford, WI, earning recognition for her innovative designs in the Milwaukee Parade of Homes.

Her career has included ventures in fashion, sharpening her aesthetic expertise, and a pivotal role at Immersive Homes, where she designs immersive 3D environments for residential and redesign projects. Karen has also managed community amenity developments, including gazebos, fire pits, playgrounds, and pools, enhancing communal living spaces.

Currently, Karen leads the interior design of Immersive Homes' Design Centers, blending her creativity and vision to elevate the home-buying experience. Her diverse expertise continues to shape functional, beautiful environments that enrich daily life.

Hannah DiBona

Associate Director of Interior Design & Social Brand Management

Hannah DiBona works across the design and marketing teams at Immersive Homes. She supports interior purchasing and styling while also managing content creation and brand strategy. Her work bridges creative vision and client experience across both physical spaces and digital platforms.

Hannah earned her degree in Merchandising and Marketing from FIDM in Los Angeles and began her career in fashion as a buyer. She later transitioned into interior design, managing high-end residential projects across South Florida and overseeing everything from client communication to installation and project execution. Now based in West Palm Beach, she brings a blended background in design and marketing to shape the next generation of immersive home experiences.

Outside of work, she enjoys vintage shopping, trying new restaurants, watching scary movies, spending time at the beach, and unwinding with hot yoga.

Architectural CGI Team

Toyin Obasa​

Unreal Engine Artist

Toyin Obasa is an Unreal Artist at Immersive Homes. Born in Nigeria, Toyin moved to America at the age of 13. She attended the Savannah College of Art and Design, where she studied Visual Effects. Since then, Toyin has worked at several companies, specializing in creating photorealistic, stunning renders of homes and furniture, along with designing and implementing interactive functionality.

Here at IH she is responsible for lighting and staging all of IH’s floorplans. Her goal is to make each home look beautiful and appealing to  customers and clients. When our clients experience our homes either through VR or images, I want them to have a sense of awe, and to really be able to picture themselves living there.

Outside of work Toyin enjoys reading, mostly science fiction. Her most recent hobby is 3D printing, and she finds immense satisfaction in designing an object on her computer and then witnessing its physical completion. In a way, this experience parallels what clients may feel when they see the homes they have envisioned come to life.

Teinye Horsfall​

Technical Designer

Teinye Horsfall is a technical designer at Immersive Homes, specializing in the creation of procedural tools for building design automation in real-time interactive applications. With strong expertise in Houdini and Unreal Editor, Teinye develops innovative tools and plugins that accelerate and streamline 3D architectural design processes.

Based in the United Kingdom, Teinye’s work over last decade has focused mainly on advancing architectural design through automation and cutting-edge technology. Outside of work, Teinye is a Formula one enthusiast and hopes to visit as many F1 racetracks as possible worldwide.

Matthew Greene

Technical Artist

Matthew Greene is a Technical Artist at Immersive Homes who would describe his work as the ‘proverbial glue’ that bridges the gap between artists and developers. Developing procedural in-engine tools that artists can utilize to increase their efficiency, solving technical problems like shader and light complexity, and optimizing XR packages are tasks commonly associated with his day-to-day to ensure that the Immersive Homes team continues to operate smoothly.

Over the last five years, Matthew has worked across the Central Florida and North Georgia areas in booming creative industries such as theme park entertainment, Department of Defense XR training, teaching, and architecture visualization.

In his free time, Matthew enjoys going outdoors to camp or hike around the Appalachian trails. In times where the weather calls him indoors, he prefers to cook and host for others or find new restaurants to enjoy; believing that food is the universal language that brings everyone together.

Parker Glisson

3D Visualization Artist

Parker Glisson is a 3D visualization artist at Immersive Homes, specializing in crafting high-quality, real-time architectural visuals that bring design concepts to life. With deep expertise in Blender and Unreal Engine, Parker translates complex architectural ideas into immersive, photorealistic experiences for interactive applications and presentations.

Based in South Carolina, Parker has spent the last few years pushing the boundaries of architectural storytelling through real-time rendering and advanced visualization techniques.

Outside of work, Parker enjoys playing video games, and exploring local shops. He’s passionate about blending creativity with technology—both in his work and in everyday life.

Justin Graham

Technical Artist

Justin Graham is a Technical Artist at Immersive Homes, where he specializes in pipeline and DCC tool development, with a focus on optimizing workflows and integrating emerging technologies. He thrives on solving complex production challenges and streamlining processes for artists and developers alike.

Based in Atlanta, Justin earned his degree in Digital Animation at Kennesaw State University where he primarily focused on 3D art and programming. He later contributed to acclaimed animated series like FX’s Archer and Marvel’s Hit-Monkey as a Technical and Texture Artist.

Outside of work, he’s passionate about video games, 3D printing, and exploring the possibilities of additive manufacturing.

Eric Sewell

3D Visualization Artist

Eric Sewell works as a 3D visualization artist at Immersive Homes who contributes to the creation of topnotch architectural visualizations and the establishing of a streamlined 3D pipeline. His dedication to careful organization and comprehensive foresight enables him to shape and document lasting, efficient workflows that produce consistent high-quality outputs.

Over the last decade, Eric has spent his time exploring a robust range of applications for 3D graphics. He began his career working in the animation industry with major media companies such as Netflix and Hulu, going on to lead the 3D team on a Marvel television production. Eric later shifted his focus to position himself on the cutting edge of budding world of virtual reality. He is now captivated in applying his expertise to numerous VR projects in architectural visualization and videogames.

In his free time, Eric enjoys venturing off the beaten path by exploring the various national parks and natural wonders scattered across the United States. He can be found at the summit of advanced trails such as Angels Landing or camping deep in the backcountry of the Nantahala National Forest.

Software Enginnering

Corbin Crutchley

VP of Software Engineering

Corbin Crutchley is the VP of Software Engineering at Immersive Homes, where they lead software development with a focus on scalable web platforms and developer experience. A GitHub Star and Microsoft MVP, Corbin is an active open-source maintainer across projects like TanStack Form, Redux (Angular/Vue), Jimp, Node Vibrant, and PlopJS, and they're the author of The Framework Field Guide, a free series that teaches React, Angular, and Vue side-by-side.

Based in Sacramento, California, Corbin has spent the past decade advancing front-end engineering and performance while teaching through articles, livestreams, and talks. Outside of work, they enjoy collecting retro video games and building learning communities at https://playfulprogramming.com/.

Obi Baratt

Senior Software Engineer

Obi is a software engineer who builds innovative solutions for businesses and communities. With a background in biochemistry, he brings a unique perspective to tech, focusing on impactful applications with a user-centric approach. He thrives on extending this user focus throughout the entire development process, delivering end-to-end results that drive real impact for businesses and their customers. Obi is a dedicated community builder and speaker, passionate about sharing knowledge and fostering collaboration within the tech industry.

Daniel Sinishtaj

UI/UX Designer & Software Developer

Daniel Sinishtaj is a UI/UX designer and software developer specializing in interactive websites, custom applications, and branding to help businesses establish strong, recognizable identities. His work also includes creating applications that streamline operations, improve workflows, and enhance overall business efficiency.

At Immersive Homes, Daniel leads the company's creative direction, overseeing the brand, website, and software platform to ensure a cohesive design language across the entire customer experience. In addition to his creative work, Daniel developed and actively maintains the company's website and built the database and backend logic for an application that allows users to configure their home.